
So I've started working on a new game. It's called Biomechanoid Repair Shop, and it's basically Papers Please meets David Cronenberg. You run a small shop where you repair half-machine creatures.
Repairing biomechanoids is the core of the game - one arrives, you diagnose its ailments, and you fix it. Around this, there are the considerations of your shop: bills to pay, equipment and replacement parts, customers, and so on, as well as a larger plot that will eventually make itself known.
It's a cyberpunk/biopunk game set in a world that looks like the 80s idea of a dystopian near-future. There's hardly any computers, but there's ever more useful biomechanoid devices, from mundane air conditioning lungs to terrifying weapons. And you are one of those shopkeeper side characters in a cyberpunk story, shown in just a scene or two before being gruesomely killed off.
Of course, you don't want to be gruesomely killed off.